Created: 2007-07-04 19:43:13
Game: unity
Faith: Angelique
Angelique and Valid need our might once again. We will meet Heathen armies in the battlefields to protect the true heir to the throne. If Leto does not give up his claim we might have to face his followers as well. I say unto thee, Whoever is first in the field and awaits the coming of the enemy, will be fresh for the fight; whoever is second in the field and has to hasten to battle will arrive exhausted. We will be first in line.
All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. If he is taking his ease, give him no rest. If his forces are united, separate them. Attack him where he is unprepared, appear where you are not expected.
Thus we may know that there are five essential for victory: The time is now, this is our fate. I was born and placed on Valid to lead and fight for Angelique. In Celan's wisdom he placed us here to protect and serve his successor, Angelique and with my last breath, I shall fulfill my Destiny. If your Destiny is the same, Prepare...
GM: GM sister guild to MFR
(1) He will win who knows when to fight and when not to fight.
(2) He will win who knows how to handle both superior and inferior forces.
(3) He will win whose army is animated by the same spirit throughout all its ranks.
(4) He will win who, prepared himself, waits to take the enemy unprepared.
(5) He will win who has military capacity and is not interfered with by the internal conflicts. Hence the saying: If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle. War teaches us to rely not on the likelihood of the enemy's not coming, but on our own readiness to receive him; not on the chance of his not attacking, but rather on the fact that we have made our position unassailable. We shall defend our realms until the end. When a enemy calls upon us, they shall know it's to the death and beyond, we shall not be denied.
We can form a single united body, while the enemy must split up into fractions. Hence there will be a whole pitted against separate parts of a whole, which means that we shall be many to the enemy's few. Which means we must be active as a whole, if you can't march everyday or two you are useless to us.
Ranks
AGM: AGM
Squad Leader: Squad Leader
Full Member: Soldier
Member: Trusted Member
Newbie: New Member History
Rules
GUILD MASTER (GM) –The guild master has the final say in all decisions.
JUDGES (AGM) – Senior among the AGMs, a highly respected individual, 1st advisors are usually ex-GMs or AGMs who have decided to help run the guild from a less time-intensive role.
COUNCIL – Assists the GMs in the running of the guild, each chancellor have a specific role and area of expertise (eg. overseeing the scummers, planning war strikes). Unless a GM or AGM states otherwise, their orders are to be followed to the latter.
SHERIFF – Squadleader, crafted and experienced. And want to lead by example.
CADET – Trusted members of the guild.
RECRUIT - New members to the guild. The rate at which they ascend the ladder relies upon how active him/or her is, how well they communicate and their longevity. If you are new you get 2 weeks to prove your worth as a recruit
Should the GM disappear the AGM will be the Guild Master.
Promotion
Promotion is given by the GMs when the individual had proven themselves to them in some way (eg. constant participation, been active, communicates well). Recommendations by other members of the guild will also be taken into consideration. It is important to realize that an active person with a willingness to learn is prized more then one who is skilled but inactive most of the time.
1. All members must confirm and maintain the following code of conduct:
We strive for strength and honour.
We shall play to the Game and Valids rules.
We shall be honest in dealings with others and ourselves.
2. No attacks may be made on any guilded players at any time without clear and abosolute approval.
3.All instances of scoutings or attacks on members must be reported in the castle. In addition, during times of war, attacks made by you must also be reported.
4. Members will be active at least every other day.
5. Absence from announced war must be with prior agreement.
6. IC and RP between members and in TB are encouraged but not mandatory. ICQ capability is preferred.
7. Activity in TB is subject to the rules of TB(refer below) and good behavior and manners are expected even in the face of insult. War threads may only be created by the GM or AGMs. RP threads may be created by any guild member.
8. Members are strictly not allowed to use insults or bad language anywhere in any communication, scribe, ICQ, TB, website etc. GM's ruling on this is Final.
9. Members must respond in a timely way to communication from other members of the guild.

1. Have a commitment to the Mission of the M.F.Assassins and is willing to follow the rules of the guild described above.
2. Send an application to the GMs through either ICQ or E-mail that includes the following:
Previous experience of play: Games, Guilds, positions held.
Timezone (country) of residence.
Normal times of activity (in game time).
Preferred kingdom expertise (warrior/sorc/scum).
Instant messaging methods you can be contacted with when you are playing the game (ICQ, MSN, IRC)
Any other forms of communication you would like to provide (eg. another e-mail account)
If your a follower of ANGELIQUE and need a guild "family" your welcome here. we deny noone as long as you follow the steps above.
MFA is a guild to allow worship of Angelique safely. If you need help just ask for help. If you don’t know something don’t ignore it, because we WILL boot you if your not active. Have Fun!
MFA members are encouraged to post on Temper’s Ball, the forum for Canon. Take in mind though, we pride ourselves on our honourable conduct. You are therefore expected to treat the right and dignity of other posters with respect. Even when they insult you or purposefully offend you in some way, remember it’s only a game, there is no need to lower to their standards. Furthermore, all comments relating to MFA as a whole must be addressed officially by the GMs or AGMS.
The rules of Temper’s Ball shown below is also to be followed:
No personal threads.
No revealing Voice/Seer alts.
Icon and UBB tests only in the icon thread.
No excessive profanity and sexual inuendo.
No posting of porn links, or adult-rated material.
No posting of bug reports.
No spamming.
No accusations of cheating.
Do not make an ass of yourself on TB.
GM Contacts: DeviusZwei
email: ktrychel@yahoo.com
AIM: TappaK3G
ICQ: 283-300-241