Evernight Guild Archive

Guild Name:

BLOOD BATH AND BEYOND (BBB)

Created: 2006-10-03 20:37:56
Game: unity
Faith: Barnabas

Charter

“It seems the white-bearded man spoke the truth” he thought. The absence of true leaders made the king feel uneasy. He pulled himself together, and ventured farther into the Angelique forest. An unusual noise made Bane pause.
“Voices in the night, speaking in foul tongues,” the king whispered to himself. He drew his sword and moved closer. It was windy still, but following the voices didn’t prove too difficult. He couldn’t understand the strange language, but he was certain that if he did, madness would follow.
Then he saw them, cultists standing in a circle surrounding a strange stone artifact, covered in a lab of patterns of glowing runes and sigils. Their chanting grew stronger; they called upon the name of the Blood Bath below. He could feel the presence of evil, sense it as if it had reached out and touched his skin. The cultists were in a trance, too concentrated on the ritual to notice him or anything else. “Let the Flame and baths of blood guide my blade. This is my destiny, this is the prophecy fulfilled,” the king whispered. But before he could do anything, a voice dripping with hatred interrupted his actions. “Not today, young champion of Silver. What you were prophesied to do shall not be accomplished.” Bane froze as a series of strange clicking noises came to his ear. Trembling, and almost hypnotized, he turned to face its source. Before him stood a spider the size of a house, its large fangs hammering against each other, making the noise which held Bane paralyzed in place. The strange being standing beside the spider seemed to understand the weird clicking of the beast, its foul tongue. The figure’s red lips moved and its voice had a strong tone of sarcasm and dominance. “My master greets you, Bane, king of the Silver Flame, and wishes to tell you that we will only keep you as long as it takes for your part in the Prophecy of covenant to vanish.” The eyes of the spider almost seemed to glow as its clicking became more rapid. “Yes, master, the Chamber has failed, and yet another incidence foretold by the False Gods of Leto and Barnabas has been stopped. Soon freedom shall be ours; soon the foundation of the dragons shall crumble once again.” Blood Bath and Beyond is one of Covenant's oldest and most secretive organizations. The six spider lords that constitute the Blood Bath date back to the Age of Monarchy. Once mere giant spiders, the Spider Lords grew in power and eventually become equals of the fiends and the dragons. The reason why these spiders became so powerful and wise is a mystery that not even the spiders themselves know. The Spider Lords’ strongest force is their vast base of knowledge, wisdom and intelligence, easily matching that of the wisest of the wyrms. During the war between the demons and dragons of Leto and Barnabas, the spiders fought alongside their fellow mates. The dragons had studied the Prophecy of Covenant now for thousands upon thousands of years, and as the war reached its end a new and unusually clear fragment was revealed. It was foretold that the spiders would not survive the last clash of the war. Along with many couatls, the spiders’ lives would be taken in the greatest of battles. However, this did not happen. Much confusion and revolt shook the foundation of the draconic population. The Prophecy of this covenant, the base of all existence, had spoken false. The Spiders had fled and a great number of heathens and faithmates had died. Though the dragons were victorious, many considered it a dark day, filled with despair and recklessness. This is the dark secret of the dragons of old, kept hidden from the younger dragons and even within powerful groups like the Chamber. The Spiders had turned their backs on the false alliances, and they and their minions fled and went into hiding all across Covenant. The Spider Lords have no intention of letting the past grasp them, and are constantly fleeing from the Prophecy and Heathens and their destiny. Their utlimate goal is to destroy the Heathens for good. Feeling captured in this world by the Prophecy and heathens, they want to truly become liberated and gain the free will that the Prophecy and heathens have taken from them. They view the Prophecy and heathens as false and wicked, and that they are the only ones who understand this. Spread all across the world, from Leto to Barnabas, from covenant, they watch the stars, study the runes of old, and spy on the dragons and heathens. Very few people know about the spiders, and even fewer know about their true nature. The most ancient wyrms might remember them, although most just push away any stories of the spiders as blasphemy and fools’ tales. Mothers tell their children stories about the Sharn Spider, coming to snatch them in their sleep if they don’t behave, but no one believes the stories to be true. Those who understand the true nature of the spider keep its secret. It is important to understand that the spiders are not overtly evil beings plotting to kill all dragons and heathens and take over the world. While it is true that some of them use drastic methods and some truly are of evil alignment, they generally believe their cause to be rightful and for the greater good. They are beings that consider the Prophecy to be keeping every creature in the world a prisoner, that it only exists to enslave the creatures of covenant. The Spider Lords work toward the demise of the Prophecy of Angelique above all else. There is no reason to fear them …unless you stand in the way of their plans. The spiders consider themselves above or outside the Prophecy, and indeed, it has not mentioned them in recent history. Of course, only small fragments of the Prophecy of these spiders are known, so it is hard to say if the spiders truly have escaped the grasp of the Prophecy, or are still crawling within its net. Thus, the spiders need to be at once swift and careful. They cultivate tremendous patience, striving to ensure that their actions will contradict the Prophecy rather than support it. Of course, it is a dangerous and difficult game to work against the maybe oldest force in the world of Covenant, but the spiders are well-equipped. We are here to stay, and seek to conquer covenant, keep our allies close, and make fair wars. The spiders of blood bath and beyond plan to rise, and keep Angelique its true colors, and its true faith. We as angelican's want to reach out to faithmates and help to rise to the top. We want to overcome these plagued heathens, of rogueness and destroy them. We want to conquer thy covenant, and bring the crown back home to Blood Bath and Beyond. Join us in utter destruction.

Ranks

GM: Chain of Command
AGM: Realms Of Holocaust
Squad Leader: The Regime
Full Member: Trusted
Member: Tone
Newbie: Dunkin DeezNuts

History

Join us for domination. Our guildsize is Large girth

Rules

RULES 1. Posting Obey the rules of Tempers Ball: - Do not make an ass of yourself. - Do not post bug reports on the boards, over ICQ, or in IRC unless asked specifically by staff. - Do not spam or post redundant messages. - Do not post kingdom numbers or kingdom names on the boards. - Pornography, Piracy or other illegal material is not allowed. - Do not post links or advertisements to hate or Anti-Evernight sites. This includes racial, ethically offensive, or sexually related sites. As covenant is a land where the history is almost as important that the battle that takes place. Therefore recording these battles as not as important and is optional but encouraged. 2. The Chain of Command BBB (GM) - He is the leader of the Blood Bath. Obey him in all things. Vampire (AGM) - These are the chief planners of the clan. They are capable of all planning, and are experienced in the war area. Sargeant Slaughter (Members of the clan, who take orders to kill anyone that the GM gives orders to kill!) Suicide Kings (New recriut) - These are aides to the Generals. This rank is for those who are climbing up the ladder towards the rank of General, and are learning the tactics and strategy that are necessary to become a General. Promotion is at the discretion of GM/Co-GM. 3. Application Requirements To be accepted into BBB, you must email, msn, aim, or icq the following information to Bane or the CO-GM: * Your kingdom name - Your leadername * Your ICQ - Your email * Past experience, past guilds. Failure of these principles will result in rejection of the application! We are a group of elite players from monarchy. We take no prisoners. We will not accept guilds in our lands...it will result in your death. Members or interested members, join up if you wanna live :) In the event that GM goes missing, the Co-GM will continue as leader with the rank Chief of Staff. We are a new guild, Join us!