Created: 2006-04-17 07:31:08
Game: unity
Faith: Leto
The river falls with thundering force off the cliff and into the pool which separates the outer city from the keep. The keep is built into the mountain itself. And two spires are set out from the face of the rock, towering over the pool below. The city's walls are forty feet thick and fifty feet high. Their ivory stones guarded by archers and wardens day in and day out.
As one works his way from the gates of the city which are in a semi-circle reaching from one edge of the mountain around to the other edge around the crystal pool at the bottom and outward forming circular streets.
The city is filled with wealth. The housing district sees few peasants and nearly no beggar class. The craftsmen are the best. The merchants sell only the finest wares. And it is within these walls that the groves of the free nation represent their new found devotion to the unknown god.
There have been winds of Angelique's being exalted once more and our people serve her needs as they may, however, their rituals go far back... back to a day when the unknown issued his voice through the clouds. It is from him that they gain their strength. It is his image that graces these groves.
It is in the council chambers, which proudly in the northern spire looking out over the city, That we sit now. Le Countess has finally granted the eternal release of the city. She sits here ready to form a new alliance with the ancient lords of Calael along with the new leaders of this day.
I understand the frustration the elder council has with the idea of usage of armies of races other than elven, however, the times have changed since Calael was buried in the deapths. We may no longer rely on even our own great magics. We must now learn new tactics... we must try new things.
Today will be the dawn of a great new day for the Confederacy. The only question which remains is... will you be a part of it?
GM: The Grey
AGM: The High
Squad Leader: The Bloodline
Full Member:
Member:
Newbie:
New Dawn
Rules of Calael:
Membership
Membership in Calael os si Eilol is by recruitment only. All members of the guild are members of our High Council and are expected to know the game and conduct themselves as GM's
As a result of said policy the guild will continue until the high council disbands it OR the last willing council member leaves.
As a member, first and foremost are the rules of Tempers Ball which are as follows:
TB Rules:
1. Posting
Obey the rules of Tempers Ball:
- Do not make an ass of yourself.
- Do not post bug reports on the boards, over ICQ, or in IRC unless asked specifically by staff.
- Do not spam or post redundant messages.
- Do not post kingdom numbers or kingdom names on the boards.
- Pornography, Piracy or other illegal material is not allowed.
- Do not post links or advertisements to hate or Anti-Evernight sites. This includes racial, ethically offensive, or sexually related sites.
2. As the game changes staff may see fit to post more rules/regulations be sure to observe these. Observe rules in ALL games. Members who do not do so in other games will be considered guilty in Unity as well.
3. Play realms at least once per day.
4. Roleplay
There are 0 Ways that members can be promoted. Guild membership is by sponsorship or by recruitment. All members are expected to behave as GM's and are considered guild leadership.
Ranks:
Rank One: All members deemed worthy of entry into Calael are entrusted with this rank.
Rank Two: None
Rank Three: None
Rank Four: None
Rank Five: None
Rank Six: None
Calael may be contacted in ICQ:
108417682
and on AIM:
lacrosse91