Evernight Guild Archive

Guild Name:


Created: 2003-08-18 06:18:11
Game: guild


Guild Description:
A small caravan of weary travelers was passing by. They had been wandering for years, trying to find a new home. Their old home having been ravaged by the hordes of Darden long ago. And a grand home it had been. The PRIDE and joy of Foret's people. This ragtag group was all that was left after the great wars with Darden. Most of the men in their primes having been killed or crippled, the group consisted of mostly older men, women, and children.
They had been wandering for years in their search. The search for a new home, a start or a new beginning. And many a prayer had been lifted up unto Foret for guidance and relief. But alas no relief or answers came. Had they done something wrong? Disgraced Foret with their defeat? Or had he mearly abandoned them in the wilderness?
Seemingly abandoned by Foret, and hunted by Darden, they tread on. Now hopeless and dejected, without a scrap of that once great pride, they simply pray and sleep. Not Knowing what the next day may hold.
Little did they know that those prayers had been heard. Isonia, the Goddess of Equality and War, sent forth a messenger who bid them follow. They emerged from the forest into a secluded valley, protected on 3 sides by mountains and dense forest on the other. Here they could settle, prosper and grow. Isonia sent forth emissaries and messengers to them as they settled, for the purpose of teaching and converting them fully to her cause. Isonia had saved them, they accepted her messengers with warmth. And yet, the people didn’t feel that Isonia had truly accepted them, they didn’t feel her in their presence during their daily activities. Surely they had been faithful to her from the moment of their redemption. What could they still do? They could not fight for her armies, all their young men had been slain in the war or on the journey. The remaining people were too old, frail, or crippled to battle. What could they do to be fully accepted by thier Goddess? A village meeting was called to discuss the situation.
::Gathered around the village council fire.::
Elder: Brothers, we cannot fight for Isonia's cause, those days for us are long gone. We have nothing of value to present to our Goddess, we are lost, and will never be accepted.
::Mumbles of agreement and upsettment.::
Out of the deep shadows beyond the fire light a man speaks, “HOLD my brothers, there is a way.
::Fire flares, and the crowd gasps.::
Elder: Who goes there?
Man, it is I Ammon, messenger of Isonia.
::Across the fire ring from Ammon::
Another figure steps out this one a leaner fairer version of Ammon, “And I Dryden, messenger of Isonia. Hear what we have to say.
Ammon: “What holds Isonia from thy presence is not thy diligence, for surely you have shown such. It is much simpler, thy past. Countless are the servants of Isonia slain at thy and thy kins hand.
Elder: What does Isonia desire of us to make reparation for our past?
Ammon: That my brother, you must decide on your own.
Dryden: We leave you to it, Isonia will continue to support you no matter your course of action.
Elder: Perhaps some guidance could..........::The messengers had disappeared.
Elder: Silence all, let us not have hysterics. Our past we cannot change, it is our future which we must secure to her will. I today swear an oath to never participate in combat. To burn my weapons of war, and live the rest of my life devoted to Equality and the teachings of Isonia; and in the raising of my children in the enlightened way of Isonia. All who take this oath say aye.
Not a soul present refused to take the oath, and the next morning they awoke to the sounds of a caravan. The caravan bore the banner of Isonia and it was full of supplies for the village. Every heart was lightened, their Goddess had accepted them.
A generation had come and gone, the valley had flourished. From farms and fields to villages and schools, the weary band was once again strong. They lived their lives with hard-work, and well earned leisure, with never a fear. One eve the horizon lay dark with a cloud. A cloud of birds, vultures and scavengers. The children pointed excited, but the elders still alive shuddered with dread. A cloud like that only appeared following a horde of soldiers to feast on the slain. At night the people in the valley could hear sounds of battle, scouts were sent out, but only one returned. The scene he portrayed silenced all.
Outside their valley the hordes of Darden were attacking the armies of Isonia. Darden had found their resting place, and wanted them destroyed. Isonia's forces were defending their homes and lives. Many called for a militia to help, but they were reminded of their oath which they would not break. Darden's fued crazed troops were slowly driving back the forces of Isonia. The valley seemed resigned to it's fate.
One young man spoke up, my mother has brought me up to praise Isonia, I can not sit by while her forces are decimated to defend my home. Am I to be held under my fathers oath? I wish to defend my home, and help Isonia. Keep thy oath father, as thou shouldest, but hold me not back. A chorus of youthful voices shouted agreement. The youth said, "Mother you have raised me in faith, and father has brought me up strong and hardworking. Now I ask you father, train us in the ways of war that we may defend our homes, families, and brethren."
Thus began the training of the Stripling Warriors, youth raised in peace and solitude, forced to learn the cruel art of war at a young age to defend their Goddess and home. They asked Ammon to lead them, and willingly he lead them onto victory. Now they strive to defend Isonia while striving for her principles. To defend all the lands of Isonia. To bring peace to her lands, and ravage those of her enemies. And to finally purge the world of the heathen Gods Foret and Darden.
They leave their valley as boys with a sword, when they return, perhaps they will have grown into men with wisdom and responsibility.


Squad Leader: Squad Leader
Full Member: Soldier
Member: Trusted Member
Newbie: New Member


We've been around the block a few times. We're going back to our roots to terrorize some heathens!!


Guild Charter:
Ranking Tier
Harbringer (GM)- In supreme command, will make final decision on all guild related topics.
PeaceBringer (AGM)- Full powers within thier field, answers only to GM.
Prophesier (Ambassador)- Same as AGM, will deal with political issues along with the GM.
Scout- The eyes and ears of our guild.
Phalanx- Soldier, full member.
Hoplite- Entry level. No priveleges.

If the GM is unable to perform his/her duties, the GM will name the successor, if the GM is unavailable, the AGM's will vote on the next GM.

Rules and Regulations:
It's a game of course there are rules. As a member of this guild, your actions reflect upon me and your guildmates, follow these rules below and you'll be fine. If a rule is broken a proper punishment will be given.

1.) Obey ALL TB forum rules. Remember you represent the guild, show a good face, keep the rules, and we'll have no problems. They are.
a)No Vulgarity or Profanity.
b)Do not make an ass out of yourself.
c)Do not post accusations of cheating.
d)Do not post bug reports.
e)Do not post kingdom numbers or kingdom names.
f)Do not post redundant messages. (no spamming)
2.) Decae, Souldemon, a Seers and Voices WILL be given the upmost respect. They can ban you in an instant, besides they put in the work and deserve the respect.
3.) Promotions will be given when deserved, do NOT ask for promotions. Be active and they'll come.
4.) Do not attack ANY target without permision. Plain and simple, thats the rule, I don't need to explain it.
5.) Report all attacks or scums to the appointed individual in the guild.
6.) Be active, if you become inactive, you will be removed from the guild.
7.) Have fun. Remember this is a game. Take it seriously, post, kill heathens, but it's still a game. No need for lost tempers in ANY situation.

Communication is a must. To pass my communication requirements, you need ICQ, AIM, MSN, or be very active though email. My contact information is,
Email: Ammon31@aol.com
AIM: Ammon31
ICQ # 42606802