Evernight Guild Archive

Guild Name:

WARRIORS OF LIGHT (WOL)

Created: 2006-04-11 08:35:49
Game: guild
Faith:

Charter

Long ago in an age forgotten that should have not have been in a world as if erased from the memory of all. In that world the was a war against the dark lords who had conquered and enslaved almost all but one kingdom resisted and a group of knights set forth on a campaign to save their world from this great evil. But one by one they were destroyed the last knight before he died sent his family though a time gate say one day a new group of hero will save are world. “when friends pledge their allegiance to one another the wheels of fate are put into motion and the doors of time are opened and fantasy become reality dawn of a new age. The dawn of the age of the warriors of light. Who found power in the great goddess Angelique who promised to aid them.

Ranks

GM: King
AGM: High Lord Martial
Squad Leader: High Guard
Full Member: crusade Leader
Member: kight
Newbie: sqiure

History

The dawn of the first age of the wariors of light

Rules

Rules For players wishing to join - Read all of the information below. The list below are the rules we live by, which if you join the guild you will be expected to follow. This guild accepts player of any status, whether new or vet. To join send an email, with any Messenger(ICQ,MSN,AIM,Yahoo) information. When you send the email, please include the following information. 1.How long you have been playing? 2. What guild were you in, and if you were in another faith. 3. Do you RP or post on the boards(if you would like, put any alts that you use) 4. Have you held any positions (officer or squad leader etc.) in previous guilds and if yes what? 5. Do you have any skills that can help the guild (Icon making, web page knowledge etc.)? After the questions you will be interviewed and after that the decision of your acceptance will be decided. You will be sent confirmation of your acceptance or a notice of decline. To contact the guild leader email me at pml927@kajnmail.com 1. GM- In case of the disappearance or death of the GM, an AGM (who is selected when the game starts) will take over in his place until his return. Squad Leaders are chosen based on prior game experience and also on willingness to help newer players. Promotion-Everyone in the guild is open to promotion. The decision for promotion will not be based just on NW or most kills, but will be based on what they have brought to and done for the guild. 2. Be Active- Being active will help keep the guild strong. You may not be able to play everyday and that is understandable. I would like who can get on once a day, or at least every other day. If you fail to play your kingdom for 4 days you will be sent an email, if you fail to respond you will be booted from the guild. (Unless you have reasons that have been, then tell the GM or Agm so someone knows.) If you are booted, special circumstances are understandable, and your re-acceptance will be considered. 3. Do not share information with anyone outside of the guild. Everybody has friends who play the game, and they may be of a different faith. Never share any information with them. If someone approaches you on ICQ and asks for information, give them the GM or AGM number and tell them that they handle that. 4. If you think someone is not doing their job (including myself as GM)then message me and we will discuss the problem and what action should be taken. I am not perfect so feel free to bring anything to my attention. If you have ideas to make the guild better, then please share them and if you have any skills then let us know. There will always be somebody to help out, for any questions that might be asked. Documents will be also be available to help new players out. 5. Fight to gain rank 6. Aid your allies when they ask for help 7. Never surrender in the middle of a war. 8. Defend your self to an extent but not too much so you concentrate on building an army and fighting a war 9. Do what your superior orders only if it is in your ability to do it but do not betray your allies and superior 10. Rules in regard to posting in Tempers Ball 1. Do not make an ass of yourself 2. Do not post bug reports on the boards, over ICQ, or in IRC, unless specifically asked to by staff. 3. Do not spam or post redundant messages. 4. Do not post kingdom numbers or kingdom names on the boards. 5. Pornography, piracy, or other illegal material is not allowed. 6. Do not post links or advertisements to hate or anti-Evernight sites. This includes racial, ethical, or sexually related sites. 7. Do not post accusations of cheating on the boards 11. Last but not least have Fun-The most important rule. If you are not enjoying the game, then there is no sense in playing. I started this guild to have a tight knit group of players that can rival any guild in the game and enjoy the game at the same time. By having a tight group not only is the guild stronger, but it will be easier to ferret out spies. Also we can bring a stronger presence to Angelique not only in game, but on the boards as well. Ranking King (GM) - Is highest authority in the guild, and is in charge till they step down, or is voted out by the whole guild. High lord Martial (agm)-Second highest, answers only to Sovereign, and has power to edit banner and view member’s countries. Also will lead guild in absence of king. Knights of light- Experienced players who are the best warriors that are trusted members of the Warriors of Light Elite Guard-(officer) Seasoned Veterans, usually squad leaders and always trusted members of the Warriors of Light. Crusader Knight (member) - Trusted Member of the Warriors of Light Squire-(junior member) - new to the Warriors of Light