Reset: The end of age Serenity

Moderators: Decae, Kaz

Reset: The end of age Serenity

Postby Kaz » Sun Apr 06, 2008 7:25 am

All games will be going down for reset momentarily.

May be down for a few hours, this will all depend on how quickly I can make a few changes.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science.
TEN, TMP, Peace, Fervent, LA, sLAinte
Table Warfare Miniatures
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Kaz
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Location: The Vinyards of Fernabergia

Re: Reset: The end of age Serenity

Postby Kaz » Sun Apr 06, 2008 9:24 am

The following changes have been made to game code.

Unity Changes:
1. Link to the race stats has been added into the Unity layout.
2. Alliance request scribes no longer have a 'delete' option. This should hopefuly resolve the age-old alliances bug.
3. There are now an additional two cash ammounts available when sending caravans.
4. Fog no longer reveals the race of a scummer.
5. Elemental have an advantage in overpowering forts in offensive war.

All Game Changes:
1. Fortress strengths have been changed across the board. See thread for details.
2. Elementals have received a large top spell bonus in fort destruction. However, their significant backlash for this spell remains in place.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science.
TEN, TMP, Peace, Fervent, LA, sLAinte
Table Warfare Miniatures
User avatar
Kaz
Retired Admin
 
Posts: 3874
Joined: Wed Sep 25, 2002 5:00 pm
Location: The Vinyards of Fernabergia

Re: Reset: The end of age Serenity

Postby Kaz » Sun Apr 06, 2008 9:28 am

Serenity Hall of Fame
Unity Guild, Faith and UB Ranks
Unity Final Scrolls
Unity Top Scores
Unity Honour Ranks
Solo Final Scrolls
Massacre Top Scores
Turmoil Final Scrolls

Welcome to age: Progeny (age name chosen by Torkano)
Unity Guest Races: Elemental and Vampire
Solo Races: Droben, Elemental, Dwarven and Vampire
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science.
TEN, TMP, Peace, Fervent, LA, sLAinte
Table Warfare Miniatures
User avatar
Kaz
Retired Admin
 
Posts: 3874
Joined: Wed Sep 25, 2002 5:00 pm
Location: The Vinyards of Fernabergia

Re: Reset: The end of age Serenity

Postby Kaz » Sun Apr 06, 2008 9:33 am

Games should all be up and running again.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science.
TEN, TMP, Peace, Fervent, LA, sLAinte
Table Warfare Miniatures
User avatar
Kaz
Retired Admin
 
Posts: 3874
Joined: Wed Sep 25, 2002 5:00 pm
Location: The Vinyards of Fernabergia


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