Debacle Bugs: Read First Post (or see what happens!)

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Debacle Bugs: Read First Post (or see what happens!)

Postby Decae » Thu Dec 08, 2005 3:00 pm

This thread is for reporting bugs. Before doing so, read the Known Bugs listing. If you see your bug there, do not post it again. I will edit and update posts in this thread at will.

KNOWN BUGS

Delete All not working -- Fixed
NPP not listed correctly in scrolls -- Fixed
Appearance of some forms off
Opposing scummers are sometimes hitting fog when it isn't on
Guild members not removed when converted.
GM line of succession not in place.
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Postby Thantos » Sun Dec 11, 2005 3:18 am

I was sabbed but when I sent to get rid of the sab, my ally got the money.
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Postby Ferlinc » Sun Dec 11, 2005 8:32 pm

Income: 653,765
Expenses: 843,738

You have built:
224 Fortresses
This used 14 Turns and cost 82,656.

You made 9,151,410. You spent 8,427,515. Profit: 723,895
Your population changed by 24.
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Postby Ferlinc » Sun Dec 11, 2005 8:58 pm

sorry if I wasn't clear. I am still making money even though my expenses were way over my income.
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Postby Ammon » Mon Dec 12, 2005 1:15 am

There hasnt been any major confilcts yet. So I'm assuming the elusive alliance bug is yet to be found.

Allies A,B,&C all show assistance set for and recieved on the alliance and war page.

Ally A attacks target, and Ally B and C recieve news of the attack, but loose no troops.
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Postby Wretch » Mon Dec 12, 2005 10:15 am

The income thing is a flaw in the way forts are calculating against expenses. It's a gamewide issue, I believe. SD was aware of this one, but it came to light only shortly before he left.

[edit]The alliance bug remains afoot.
Fortunately for me, ally 1 is bloodthirsty and offensively trooped =) [/edit]
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Postby Ammon » Tue Dec 13, 2005 9:17 pm

Not sure if you consider it a bug or not, but theres always the networth drop accompaning news.
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Postby Nether » Fri Dec 30, 2005 2:18 pm

angie guilds don't shopw up in the rankings o_O
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Postby Rahvin » Fri Dec 30, 2005 2:23 pm

lol i looked a couple days ago and figured there were no angie guilds :/
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Postby _Nagash_ » Fri Dec 30, 2005 2:47 pm

You mean that wasn't a result of the guilds-reset that was needed to get rid of the phantom kingdoms? :shock:
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Postby I]\/[mortality » Fri Dec 30, 2005 6:26 pm

Nether wrote:angie guilds don't shopw up in the rankings o_O


ya i pmed decae about it lol apparently after the reset SOLO became a ghost guild.. i am like in it.. but it like doesn't reali exists lol
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Postby _Nagash_ » Mon Jan 02, 2006 6:39 am

Converted members stay in the guild (at elast, their dead kingdoms do).
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Postby _Nagash_ » Fri Jan 20, 2006 2:18 pm

From Count-Palatine Markus of Elmer Peak (50141)
2006-01-20 12:43:18 Reply Delete
im confused? I was killed off by them and re joined as leto?


From Landgrave Markus of Elmer Peak (50141)
2006-01-20 12:05:24 Reply Delete
cant, got killed myself







Two messages from someone I asked to convert someone.
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Postby Whit » Sun Feb 12, 2006 12:45 pm

It looks like I am going to be in charge of this for a little bit. I can not code to save my life so don't bother sending me bug reports. Post them here and I will look at them and see if it is something that does not require coding.
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Postby drpropain » Fri Jun 23, 2006 11:34 am

Ferlinc wrote:Income: 653,765
Expenses: 843,738

You have built:
224 Fortresses
This used 14 Turns and cost 82,656.

You made 9,151,410. You spent 8,427,515. Profit: 723,895
Your population changed by 24.


I don't know if anyone else still cares, but i do! This bug is not fixed yet. I've sent this in by mail already, but it seems nothing has happened. This is very enervating. It is without a doubt related with and limited to the defense-buildings of all races, so it cant be difficult to be localized and fixed. Please fix this bug!
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Postby Gili » Fri Jun 23, 2006 11:36 am

*points to Whits post above*
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Postby Thantos » Fri Jun 23, 2006 2:29 pm

whit does not know any coding, so you pretty much just gotta wait. call it a challenege other games don't have.
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